We’re Brain&Brain: Game developers, quiet adventurers.

About

Our work tells stories about curiosity and celebrates the uncommon. The two of us are curious folk ourselves, after all, and it’s what fuels our love of the medium.

We're best known for our folktale adventure Burly Men at Sea, developed during an eighteen-month stint as nomads. Since then, we’ve been at work on multiple projects, including Wooden Nickel (on hold) and an unannounced new game. You can follow this process and support our work on Patreon.

Projects are managed by our indomitable cairn terrier, Oliver Doggins, who inspired our first game and accompanies us on all dog-friendly escapades.

David Condolora

Working by day at Kuku Studios, and previously at Pixar and Disney Animation, David is a veteran story shaper and the writer of Wooden Nickel. As Brain&Brain’s programmer, he’s also the left brain of the outfit.

Outside of work hours, he devotes an inordinate amount of time to screenwriting, biking, and eating, in some order.

davidcondolora.comdavidcondolora

About

Brooke Condolora

With a background in graphic design, Brooke is Brain&Brain’s artist, animator, and general right brain-er, as well as the writer of Burly Men at Sea. She also handles all web development and coffee brewing.

She's otherwise found devouring books at an alarming rate, printing on an old tabletop press, or wandering the woods by foot or bike.

brookecondolora.combrookecondolora

Home Bases Where we've lived since we began: from California to nomad-ing to the Ozarks.

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