We're Brain&Brain: Ozark game developers, quiet adventurers.


Our work tells stories about curiosity and celebrates what is bright and good. The two of us are curious folk ourselves, after all, and chasing after uncommon experiences is what fuels our love of story.

We're best known for our folktale adventure Burly Men at Sea, developed during an eighteen-month stint as nomads. We’ve since set up shop in an old mill in the Ozarks with our indomitable cairn terrier, Oliver Doggins, who inspired our first game and accompanies us on all dog-friendly escapades.

Currently, we're developing Wooden Nickel: a narrative adventure set in the great, remorseless Old West. Follow its development on our Patreon blog!

David Condolora

Formerly of Pixar and Disney Animation, David is a veteran story shaper. As programmer, he’s usually the left brain of the outfit, but also has a share in the creative side.

Outside of development, he devotes an inordinate amount of time to screenwriting, biking, and eating, in some order.



Brooke Condolora

With a background in design and illustration, Brooke is the artist, animator, and general right brain-er. She also handles Brain&Brain’s web development and coffee brewing.

She's commonly found devouring books at an alarming rate, printing on an old tabletop press, or watching Ghibli films.


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